Collection of maze generation algorithms.
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Updated
Feb 7, 2019 - C++
Collection of maze generation algorithms.
C++ maze generator using recursive backtracking.
Maze generator scripts for Minecraft.
A random maze generator. Based on the Recursive Backtracker algorithm. Implemented in C# .NET WPF.
Path finding and maze generation in python
🔎 Maze Generation: Recursive Backtracking
Maze generator and solver
Typescript maze generation algorithms
This repository implements a virtual Micromouse that uses Q-learning, a Reinforcement Learning algorithm, to navigate a randomly generated 20x20 maze.
A repository that explores how to apply Donald Knuth's Algorithm X via Dancing Links to Pokémon type coverage.
Algorithmic maze generation and pathfinding, with Pygame visualization
Combinatorial programming exercise for Newcastle University's CSC8501 module. The program generates custom mazes based on user parameters using a recursive backtracking algorithm and solves them using A* pathfinding.
A visualising tool for maze generation built with react. Recursive Backtracker and Kruskal's Algorithm used.
An interactive C++ application that generates and solves random mazes using Depth-First Search (DFS) with stack-based backtracking. Features a Raylib-powered GUI, three difficulty levels, custom Stack and Hashmap implementations, and a file-persistent leaderboard tracking wins per user per difficulty.
Algorithm that finds smallest squares of tetriminos, using recursive backtracking.
Simple Maze Generator Developed Using Flutter
Made for COSC4368 initally, modified the program to be general-solution and work with any domain or constraint set provided. Obviously the program would need to be optimized if a highly efficient algorithm is needed for a set of constraints.
Animated maze generator and A* pathfinding solver in C++/SFML using recursive backtracking with real-time path visualization
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