DOCS: 6.7 package installation update - #2470
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With a link to 1.20 docs, since linking within the same version will no longer include installation instructions
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Codecov ReportAll modified and coverable lines are covered by tests ✅ @@ Coverage Diff @@
## develop #2470 +/- ##
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- Coverage 78.95% 78.94% -0.02%
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Files 767 767
Lines 140780 140796 +16
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- Hits 111153 111148 -5
- Misses 29627 29648 +21
Flags with carried forward coverage won't be shown. Click here to find out more. |
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| 2. Select **Unity Registry** from the navigation panel. | ||
| - You're using .NET 4 runtime or newer. | ||
| - You're using an Editor version of 2021.3 or newer. For older versions, match the package version to the Editor version as indicated by the **Release** tag in the [Unity Package Manager](https://docs.unity3d.com/Manual/upm-ui.html) window. |
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This compatibility floor conflicts with the package manifest, which declares a minimum Unity version of 6000.0. An existing project on 2021.3 through 2023 satisfies this stated requirement but cannot install this package version through UPM. State the actual minimum supported Editor version here, and keep the older-package guidance for versions below it.
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| The older system, which is built-in to the editor, is called the [Input Manager](https://docs.unity3d.com/Manual/class-InputManager.html). The Input Manager is part of the core Unity platform and is the default, if you do not install the Input System package. | ||
| - The [Input Manager](https://docs.unity3d.com/Manual/class-InputManager.html), documented in the main Unity manual. This system is available for backward compatibility. For new projects, use the Input System. | ||
| - The Input System package described in this documentation. This is a more flexible system than the Input Manager, supporting |
ritamerkl
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One comment- otherwise looks good.
| - The Input System package described in this documentation. This is a more flexible system than the Input Manager. | ||
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| This **Input System package** is a newer, more flexible system, which allows you to use any kind of Input Device to control your Unity content. It's intended to be a replacement for Unity's classic Input Manager. It is referred to as the "Input" System Package, or just **The Input System**. To use it, you must [install it into your project using the Package Manager](Installation.md). | ||
| The Unity Editor 6.7 and newer installs the Input System package for projects created from a template. For empty projects and for older versions of the Editor, please install the package [using the Package Manager](Installation.md). |
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Not all templates install the InputSystem package though I believe.
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Also I think mentioning that the InputSystem is the intended replacement/default input handling system is good at this place.
Description
Updating the installation instructions for 6.7 +
Testing status & QA
Docs only
Overall Product Risks
None: docs only
Comments to reviewers
Checklist
Before review:
Changed,Fixed,Addedsections.Area_CanDoX,Area_CanDoX_EvenIfYIsTheCase,Area_WhenIDoX_AndYHappens_ThisIsTheResult.During merge:
NEW: ___.FIX: ___.DOCS: ___.CHANGE: ___.RELEASE: 1.1.0-preview.3.