Asset Atlas spec, user guide, and a full screenshot refresh - #50
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- docs/specs/asset-atlas-spec.md: Phase A (v0.4.5, shipped) documented, plus the proposed path from picture to planning surface — Phase B focus mode (lens thresholds that select, not just color), Phase C transitive blast radius (click-to-pin, depth control, a who-to-notify rail computed client-side from shipped edges), Phase D plans started from the map (multi-select targets with live union blast radius, pre-filled plan creation). Explicit non-goals: no stored layout or annotations (derived-not-drawn is what keeps the map from rotting), no graph editing on the map, no runtime topology. Phases left unversioned, sequenced behind asset-record reconciliation. - docs/guides/asset-atlas.md: user guide — the three views, lenses, edge-style legend, blast-radius hover, where each pixel's data comes from, and a pointer at the spec's future phases. - Docs site: guide + spec cards added. - All eight pre-Atlas tour screenshots recaptured — they predated the Assets sidebar entry; every shot now shows the current shell. - README roadmap and app-spec link the new spec. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Y7FhGxYjnJHJ7m9MpH2dgJ
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Documents the Atlas roadmap ideas as a proper spec, adds a user guide, and refreshes every docs-site screenshot to the current shell.
New spec —
docs/specs/asset-atlas-spec.mdPhase A (v0.4.5, shipped) summarized for reference, then the proposed path from picture → instrument → planning surface:
warning+,debt ≥ 25/50,active/quiet); matching nodes full-strength, neighbors half-dimmed for context, the rest collapse to dots. Grid/Table honor the same threshold as a plain filter.direct · +2 · full closure); downstream (who breaks) visually distinct from upstream (who I lean on); a "who to notify" side rail grouped by depth with owners and impact paths. Computed client-side by BFS over already-shipped edges — no new queries.get_asset_map) lands with C/D, not before.New guide —
docs/guides/asset-atlas.mdThe three views, the lenses, the edge-style legend, blast-radius hover, and a table of where every pixel's data is maintained — plus a pointer to the modeling guide for sparse maps.
Docs site & screenshots
Docs-only change (no app code); tests 201 passing.
🤖 Generated with Claude Code
https://claude.ai/code/session_01Y7FhGxYjnJHJ7m9MpH2dgJ
Generated by Claude Code