fix(simd): NEON vfloat4::load(values,n) read past the end of the buffer - #5404
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lgritz merged 1 commit intoAug 16, 2026
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The NEON branch loaded all 4 lanes with vld1q_f32 and then zeroed the ones it didn't want, so a partial load of n<4 elements read up to 12 bytes past the caller's buffer. ASan flags it as a heap-buffer-overflow of size 16. The SSE branch gets this right by switching on n before loading. Within OIIO the over-read has been harmless, because imagebuf.cpp and imagecache.cpp deliberately pad their allocations by OIIO_SIMD_MAX_SIZE_BYTES to permit exactly this. But simd.h is a public header, and a downstream caller has no reason to expect a 4-element load to touch 16 bytes. Also, n==0 fell through to `default:` after the load without zeroing anything, returning the over-read garbage instead of zeros. Assisted-by: Claude Code / claude-opus-5 Signed-off-by: Larry Gritz <lg@larrygritz.com>
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The NEON branch loaded all 4 lanes with vld1q_f32 and then zeroed the ones it didn't want, so a partial load of n<4 elements read up to 12 bytes past the caller's buffer. ASan flags it as a heap-buffer-overflow of size 16. The SSE branch gets this right by switching on n before loading.
Within OIIO the over-read has been harmless, because imagebuf.cpp and imagecache.cpp deliberately pad their allocations by OIIO_SIMD_MAX_SIZE_BYTES to permit exactly this. But simd.h is a public header, and a downstream caller has no reason to expect a 4-element load to touch 16 bytes.
Also, n==0 fell through to
default:after the load without zeroing anything, returning the over-read garbage instead of zeros.Assisted-by: Claude Code / claude-opus-5