From 8696453d7077a6fe30de7781295016d7d49bc4cc Mon Sep 17 00:00:00 2001 From: "grounds-openapi-publisher[bot]" <309496835+grounds-openapi-publisher[bot]@users.noreply.github.com> Date: Mon, 10 Aug 2026 07:36:24 +0000 Subject: [PATCH] docs: update service-player api snapshot --- public/specs/service-player/openapi.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/public/specs/service-player/openapi.json b/public/specs/service-player/openapi.json index 6c8cec5..bb701bc 100644 --- a/public/specs/service-player/openapi.json +++ b/public/specs/service-player/openapi.json @@ -265,7 +265,7 @@ "info" : { "description" : "Network-wide player presence: who is online, on which proxy and backend server, under what name, and in which language they want to be spoken to.\n\nA proxy only knows the players connected to itself, so anything that spans proxies — a private message, a party invite, an accurate player count — has to ask here. The session table is the network's single answer to \"is this player online\"; a login is a claim on it, and a second one is refused.\n\nSessions are presence and are deleted on logout. Names outlive them: a separate, never-deleted index is written at every login, which is what lets a leaderboard or a match history show a name rather than a raw UUID.", "title" : "Player API", - "version" : "v0.9.0" + "version" : "v1.0.0" }, "tags" : [ { "name" : "Counts",